Designer's Comments
Game of internal polics and revolution in a fictional 19th century country.
Part of my interest in the 19 th century is revolution. In 1848 a wave of revolutions swept across Europe inspired by a desire for social reform and wider participation in government. So the players represented all sections of the government, royalty, aristocracy, middle class professionals, business and artisans. All were striving to fulfil their objectives with respect to maintaining or changing the status quo. Those playing the middle class also had the tricky job of ensuring that they participated in a widening of representation but of also excluding the more numerous lower classes. Another almost entirely political game and one I did as a megagame because a ‘club-sized game’ (say, 6 – 12 players) just didn’t allow for the representation of all the interests.
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