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Sugar and Sedition

by John Mizon

11 May 2024

Anerley Town Hall

Game fee is £35.00

Support order, overthrow tyranny, or make a quick buck in the Cuban Revolution.

The World Will Hold its Breath

by Bernie Ganley

3 Aug 2024

Anerley Town Hall

Game fee is £35.00

War Plan Barbarossa was the largest and most decisive campaign in World War Two. For the Germans and their Allies, it was the culmination of their dream of quick and final victory that would end the war in Europe. For the Soviet Union it was a titanic struggle for survival. Can you cross the Volga in 12 weeks or can you as Soviet Russia survive the onslaught of vast panzer armies and air fleets.

At Right Angles to Reality Redux

by Brian Cameron, Paul Hill, Richard Hands and Bruce Walton

26 Oct 2024

Anerley Town Hall

Although not yet open for payment, you can book now to hold a place on the waiting list. When it is open, then you will receive an email.
Game fee is £35.00

A game of Gothic Horror set in a small New England town in 1924. Some seek the power of dark gods, some to save the world! What will your investigations reveal? Based on the first version run in 2006.

Two Brush Strokes

by Dave Boundy

23 Nov 2024

Anerley Town Hall

Although not yet open for payment, you can book now to hold a place on the waiting list. When it is open, then you will receive an email.
Game fee is £35.00

The Megagame of China in 1929. This is a political and operational game involving warlords, nationalists, communists, Soviet Russians and Japanese. You will be a very senior figure making hard military, economic and political decisions.

Introduction

My first Megagame was in 1995 when I was 16. I went to War without an Enemy and I loved it. I then played dozens of games over the next 25 years, everything from invasion of Britain to WW2, to space and fantasy games. My favourite highlight is still dooming mankind by summoning an Elder God in Right Angles to Reality. Personally shooting Hitler is a close second. Megagames is not my only gaming outlet, playing wargames, boardgames and being part of Real Time Wargames (rule development group who demos at wargames shows in the SE) with fellow Megagamers Bernie and Brian. I always felt a bit guilty that I did not take this knowledge and experience of Megagames and other games and make my own for others to play. I am therefore very glad I recently did with Bernie's generous help and I hope to carry on involvement in the group for years to come.