Sugar and Sedition

by John Mizon

11 May 2024

Anerley Town Hall

Game fee is £35.00

Support order, overthrow tyranny, or make a quick buck in the Cuban Revolution.

The World Will Hold its Breath

by Bernie Ganley

3 Aug 2024

Anerley Town Hall

Game fee is £35.00

War Plan Barbarossa was the largest and most decisive campaign in World War Two. For the Germans and their Allies, it was the culmination of their dream of quick and final victory that would end the war in Europe. For the Soviet Union it was a titanic struggle for survival. Can you cross the Volga in 12 weeks or can you as Soviet Russia survive the onslaught of vast panzer armies and air fleets.

Two Brush Strokes

by Dave Boundy

26 Oct 2024

Anerley Town Hall

Although not yet open for payment, you can book now to hold a place on the waiting list. When it is open, then you will receive an email.
Game fee is £35.00

The Megagame of China in 1929. This is a political and operational game involving waarlords, nationalists, communists, Soviet Russians and Japanese. You will be a very senior figure mking hard military, economic and political decisions.

Designer's Comments

My second game, and this time I looked at the end of the Roman Republic. The game was heavily influenced by the old Avalon Hill boardgame 'Republic of Rome'. There were essentially two main sections - the internal Roman political game, which involved factions in the Senate vying for honours and commands, and the Provincial (map) game. Senators aimed to become Consuls and Praetors, and then get sent out to a lucrative Province governorship, where they could interact with barbarians or try to fleece the locals for more money. There were also several non-Roman powers played. The Egyptians had an internal politicking and backstabbing game involving the daughters of Ptolemy (including Cleopatra), scheming eunuchs and army commanders, and trying not to be absorbed by Rome - Egypt also provided most of Rome's grain, so that gave them leverage but also a reason for Rome to invade. The Parthian Empire was also played as a small team, as well as single players representing Nabatea, Dacia and a couple of other minor kingdoms. Barbarian incursions were run by Control.

The game went pretty well from my point of view, although the Parthians ended up being quite dangerous, so Roman internal politics were crimped by having to deal with a long and gruelling war with Parthia. A highlight however was Caesar, having been sent to 'deal with' the Egyptians, but only having been given one Legion, ie having been set up to fail, nevertheless storming the walls of Alexandria and imposing a Pax Romana among the squabbling dynasty.